A place for magazines

There is a reason that phones, tablets, minis, laptops and desktop computers all exist. Each does a different thing. Sometimes only a slightly different thing, but a different thing nonetheless. And with a few exceptions, we use different products and brands as we perform different tasks on these different devices, depending on what we’re trying to accomplish.

If you’re checking your Facebook feed, the difference between doing so on your iPhone, your iPad and your iPad mini isn’t apparent. But if you’re writing a message to a long-lost friend on Facebook, ideally you want to do so via your laptop or desktop, using a tactile keyboard, on the web. (And maybe you even want to write it first using a word-processing application.) If you’re trying to research Twitter trends or simultaneously monitor thousands of tweets, the Twitter mobile app just won’t cut it (not even Twitter’s website will cut it sometimes—just ask Tweetdeck). If you’re gaming, Candy Crush is fine on a phone, but if you want to play a graphics-intensive game, you’d be advised to do so using a heavy-duty desktop machine or a gaming console. Blog posts are easily tweaked on WordPress’s app, but I wouldn’t want to compose several thousand words by plunking them out on a virtual keyboard. I’d never want to watch Gravity on my phone.

On and on—you get the point. Or, rather, I will get to the point. Magazines are ideally meant to be enjoyed on paper at leisure. The long articles, the beautiful photos, the envy-inducing ads, the feel of the pages in the hand, the tearing out of things to remember. With the exception of some news journalism, very few brands work on absolutely all devices. The New York Times and Buzzfeed, to name two, do an exceptional job cross-platform. But even then, those in-depth, well-reported 10,000-word profiles that the Times does so well? I can’t sit still long enough to read them on the web, let alone while squinting and scrolling on a phone. Buzzfeed’s GIF-sticles? Good luck getting them to load and animate as quickly as you want them to on a tablet.

I’ve written before about how dismally magazine apps perform and tried to propose theories as to why that might be. But maybe it’s simpler than all that. Maybe it’s not more visibility in the app store or better PR or more intrusive update alerts or a consistent user experience. Maybe it’s as simple as: Each task we perform in our lives has an appropriate medium.

Last month, while lamenting the lack of innovation surrounding magazine apps, I wrote:

Jon Lund reported in October that “there’s not much room for magazine apps” on people’s phones and tablets, considering that the average mobile user has 41 apps on his or her smartphone but opens only eight of them daily.

But maybe users stick to those eight apps simply because those are the eight that work best on their phones. Maybe they don’t bother with magazine apps not because magazine apps suck, but because they don’t use their phones to read magazines.

Maybe it’s simply that magazines aren’t truly viable in any meaningful way except for in the form they’ve taken for hundreds of years. (“Meaningful” in a literary sense, but also in the sense of those often-mentioned new revenue models we’re all still waiting to see take shape.)

Of course, some journalism works just great across devices. Quick text-based blog posts, 500-word essays, two-sentence breaking-news alerts—all are welcome, whether I’m on the couch with my tablet, on the move with my phone or at my desk with my laptop.

But in the vast majority of cases, every medium has its best form of distribution—magazines, yes, but also television, movies, books, etc. A place for everything, and everything in its place. So why is the media industry trying to make itself viable across all platforms? Pick a thing, realize its potential, realize its limitations, and do it well.

I previously said that “unlike many apps, the media’s brand relevance and reputation absolutely hinges on an amazing user experience across devices at all times. In short, it has to be perfect.” I stand by that. But if it can’t be perfect—and we’re realizing that it cannot—I don’t think the next best answer is to half-ass a magazine app, a website and the magazine itself. I think if there is any progress to be made, it will be by using technology to focus on task- and purpose-based distribution instead of trying to be all things to all people (and devices).

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The future of journalism in practice

 

The New York Times turned the February avalanche at Tunnel Creek in Washington State into a completely absorbing multimedia experience. I was both spellbound and delighted by the video, audio, maps, photos, GIFs and most of all words, which all added up to an engaging, vital storytelling experience.

The gripping tale of the exciting lead-up to, feelings of dread about, and inevitable tragic end to the ski outing could have been told singularly by the Times. Only the Times (or a news organization of similar stature) could spend six months reporting a story that, according to the end credits “involved interviews with every survivor, the families of the deceased, first responders at Tunnel Creek, officials at Stevens Pass and snow-science experts” as well as reports from police, the medical examiner and 911 calls. Sixteen names in addition to John Branch’s (the writer) are listed in the credits (byline seems an even more outdated term than usual on this piece).

The article honors the victims and their families, approaches the survivors gracefully and tactfully, and serves as a cautionary tale to adventurers. And it fires up journalists and others who admire the well-reported, well-structured feature, a story form that has fallen out of favor in the era of pageviews, soundbites and 140-character updates. It’s as well written as anything I’ve read in the genre, including Jon Krakauer’s stuff, and it sets a new bar for multiformat journalism.

And it might even make money: Notice at the end, there’s a call-out to buy an e-book version of the article on Byliner.

For those of us who wring our hands about the death of print and the future of journalism, it’s nothing short of inspirational.

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Are print-to-digital apps ruinous for media?

As I mentioned in a previous post, many of my recent freelance gigs have involved reading printed materials on various electronic devices. For several distinct projects, I read the same material on no fewer than four devices at a time, and each had a different layout, different size, different coding language and different interactive elements. This was the case because Apple, Amazon and the rest render their materials in different, proprietary programming languages, and the hardware they’ve created boasts proprietary specs. It has been a major shock to learn how much work and money must to go into optimizing the same printed material for all these devices. And it’s abundantly clear that as publishing professionals, we must do much more work, and soon, in establishing standards for print-to-digital conversion.

“Technology is always destroying jobs and always creating jobs, but in recent years the destruction has been happening faster than the creation.”
—Erik Brynjolfsson, an economist and director of the M.I.T. Center for Digital Business (via)

Arguably, this obtuse process is employing me. The technology has, in this case, created a new job: There’s a need for someone to read each article of each issue (or each page of each chapter of each book) on each device. I don’t want to sound ungrateful, because I’m developing quite a little niche for myself as an expert on print-to-digital conversions. But I wonder how long it can last, considering that print media is undergoing huge change at the moment. Momentous, disruptive, industry-wide change that’s happening at a rapid pace, particularly with regard to technology.

We might be powerhouse publishers, but in the tech world we’re just like every other Joe App Maker, 96 percent of whom do not make significant money on their apps. According to a recent article in the New York Times, 25 percent of Apple game app makers made less than $200, with only 4 percent making upwards of $1 million. Granted, random game app makers don’t have the brand recognition or cachet of major publishing houses; neither do they have an overarching, Apple-endorsed app that features their stuff (Newsstand for Apple, if you’re still following me).

But make no mistake, the field has been leveled, and instead of competing only with each other, even the biggest content publishers now also compete with Angry Birds, Twitter, Facebook, travel apps, e-commerce apps, dining apps, coupon apps…the list is endless.

The difference? Unlike many apps, the media’s brand relevance and reputation absolutely hinges on an amazing user experience across devices at all times. In short, it has to be perfect. And in order for that to happen, the same material must be reconceived by its creators multiple times. It seems impossible to believe, but publishers optimize the same product over and over again, incurring all sorts of real costs from designers, editors, producers and programmers with each iteration. (And this isn’t even counting the web producers who conceive it all over again for the online version!) Once you account for these costs, in addition to the so-called legacy costs of creating the print product in the first place, it hardly makes sense even to enter into the realm of app creation for many print products. That’s even if you can get your app sponsored or otherwise monetized, and even if you use Adobe to help you create it.

I realize that the common line of thought is that, like websites, if you don’t have an app presence, you don’t exist. Half a decade ago, this principle propelled the creation of a million new half-assed websites (websites: another print-distribution model without a standard!). But I’d counter that without apps — without content — these devices would be useless. So unless we want to bankrupt the already struggling print media industry further, we must stop playing by the device makers’ rules and rewrite them to benefit our business. We must invent technology that adapts our product (ie, content) to any device at any orientation. We must create or help market forces create a standard we can implement and follow; we must negotiate a better rate than giving away 30 percent of our revenue; we must not “throw in” digital access with print subscriptions.

I know, I know: Nature abhors a vacuum. If we don’t follow suit, we’re nothing. But following hardware makers blindly down dark passageways as our pockets get picked around every corner isn’t a smart strategy, either. In one big way, we are not like Joe App Maker: We possess a hugely powerful medium. We must harness our strengths and lead ourselves forward. A nice start might be to begin taking a stand against having to endlessly tinker with every article in every issue of every magazine, every book, every design.

As Shawn Grimes, the app developer profiled by the Times said: “People used to expect companies to take care of them. Now you’re in charge of your own destiny, for better or worse.” Let’s be in charge of our own destiny.

Related: Read my post about the best e-reading devices.

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The media’s Dust Bowl

It’s human nature to compare things. We put things in context for better understanding. “This thing [business/weather/process/person/event] that is happening is like this other thing that happened, and that thing turned out [good/bad/different/better/worse].”

I’ve been doing a lot of that lately surrounding the media. Specifically, I’ve spent time contemplating how to reconcile how valuable journalism is to society compared to how much actual monetary value it generates. As I’ve written about before, no one knows what’s going to happen to this business: whether it will go the way of the steamship and the telegraph, reinvent itself a la Apple, or something in between.

I’m not the only observer who’s searching for an appropriate comparison from the past in order to predict the media’s future, but I do find that some insights are better than others; does anyone really think that the envelope business, of all things, is really a good model for the Random House-Penguin merger? (Does anyone think of “the envelope business” at all?)

Watching the Ken Burns PBS documentary The Dust Bowl recently, however, opened my eyes to a new analogy for the media of the present day: farming a century ago. (And why not — we did recently learn that there are far more software app engineers than farmers.) According to Burns, farmers in the Great Plains around 100 years ago sold their goods, wheat in particular, in enough volume and at a fair enough price, that they kept their families fed, happy and productive before the Great Depression. Prior to the big event, they faced periodic yet persistent droughts and occasional technological breakthroughs (gas-powered plowing, for example). But year after year, they found a way to keep going, even increasing volume to make up for the deficits caused by off years. That is, until the permanently landscape-altering Dust Bowl.

Compare this to journalists and media today. For decades we plied our trade, not making big money but making enough to support our families. We changed with the times, moving from copy boys and paste-ups to computers. But the past decade has seen such a huge acceleration of technology (and a hugely inverse deceleration of jobs) that our worth is now, to put it mildly, in question. Like the farmers, we’ve tried doing more: You’re now not only a reporter, you’re also a videographer, photographer and blogger — and you will hereafter be known as a “content creator.” You’re now responsible for not only reporting your usual one-story-by-deadline allotment, but you’re also going to write six additional posts a day (and you need to know how to produce them, tag them and upload them).

But as the farmers discovered, doing more not only didn’t help them, it actually created its own set of problems. In their case, they unknowingly caused the largest man-made ecological disaster to date (you’re well on your way, though, global climate change: hang in there). In ours, the huge volume of posts was churned through by disloyal consumers, the glut and pace belittled the value of the news, and the business changed from creating newsworthy, relevant content to attracting eyeballs and lowering bounce rates and counting click-throughs and measuring social engagement and Tweeting viral videos.

Other, larger factors were also at play, including the rapid pace of technological development. The ease of use of technology meant that anyone could be a creator of content — so the process of journalism was democratized, but it was also dumbed down and its worth devalued.

“But of all our losses, the most distressing is our loss of self-respect. How can we feel that our work has any dignity or importance when the world places so low a value on the products of our toil?”

Caroline Henderson, Oklahoma farmer during the 1932 drought during the Depression, just prior to the Dust Bowl’s worst

Now, I’m not saying it’s a perfect comparison. We haven’t had to put to pasture cattle that suffocated during “black blizzards” or bury children who caught “dust pneumonia.” But I think it’s a decent metaphor, because the media is going through its version of the Dust Bowl. Newspapers and magazines are closing up shop at an unprecedented pace; media businesses are losing money quarter after quarter and year after year, with no end in sight; those workers who are able (and I count myself among this number) are learning new skills and moving into new areas. (All of this can be said for other industries as well, by the way, particularly music.)

Somewhat brazenly, and I think disrespectfully, we’ve taken to calling tech and business shakeups, events and new models “disruptions.” Of course, since the beginning of time businesses have striven to disrupt other, existing businesses, but it seems much more ruthless to start your business with the sole intent of creating wreckage. I think it’s fair to cast our historical eye onto the Depression and the Dust Bowl and deem them disruptions, at the very least. And it’s easy to forget, but disruptions have a cost — a monetary one and a human one.

Years from now, I wondered while watching the documentary, how will journalism be perceived? Who will be the talking heads and what will they say? Which commentators will highlight which historical implications that, in retrospect, seem clear? How will the people generations from now — even one or two — talk about the media? Will we have adapted with the times and made a new reality for ourselves (and somehow have figured out a way to feed our families along the way)? Is journalism like the family farm in the Oklahoma panhandle of the 1930s, and are we farmers, continuing to plow the fields that we’ve yet to learn will never again yield crops? Is it like kerosene lighting, steam-powered train engines, millinery, fax machines, answering services, 8-tracks, the luncheonette, and the endless list of other businesses throughout history that litter the shoulders of the road toward the future? I want to believe that it’s not. I hope upon hope that it’s not.

“Hope kept them going, but hope also meant that they were being constantly disappointed.”

—Pamela Riney-Kehrberg, Dust Bowl historian

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Nobody knows anything

Nobody knows anything.

I’ve suspected for a while that no one really knows what they’re doing, what’s next, what’s going on, what the plan is (“What’s the plan, Phil?” –Claire Dunphy). As I age and gain experience, I’m starting to realize the truth of it all: Everything is slapdash. Everything is last-minute. Everything is barely hanging on. Everyone is making it up as they go along and crossing their fingers.

At the highest levels of government, the military and business, it’s all perilously close to nonfunctional. (And often it is nonfunctional, not to mention dysfunctional — a distinction.) So why should the media — even the upper echelons of the media — be any different? It’s not.

Nobody knows anything.

This thought crystallized in my mind earlier this week when I attended a tech start-up job fair Monday, an all-day start-up conference Tuesday and a Meetup called “Content Conversations” Tuesday night.

The resulting emotion from this string of events was one of deep malaise. I’d gone in thinking I’d get some perspective and advice from job creators and also hear some inspiring start-up success stories. As it turns out, the companies who were hiring were seeking programmers and UX designers, not journalists (or even, as we’ve come to be known post-Internet, “content creators”). And the panelists the following day, those who were alleged successes, had very little practical advice for the attendees. Sure, there were platitudes expressed by these supposed luminaries: Stay true to yourself. Find your voice. Put the user first.

But nothing said was really actionable. Now, going in I expected tech start-up founders to speak variously in jargon and dude-speak; it’s their MO. However, I wanted more from the content-focused discussions and panelists. Unfortunately they, too, had only vague advice in terms of the future of content on the web, what’s next for those of us who create content, and how brands can use content to sell their products.

I left the conference to attend the Meetup, which was a Q&A with Noah Rosenberg, the founder and editor of Narrative.ly. He seems like a nice fella, and I agree with his thesis that the Internet’s short bursts of information are starting to zap our brains. He’s trying to remedy that with what he terms slow journalism — long-reads stuff focused on a weekly theme. But he’s paying his contributors for their many-thousands-of-words pieces not in dollars but in exposure, mostly. He regrets that he can’t pay them what they’re worth, and when I asked how he thought the Internet could help create high-quality content while providing a living wage for content creators, he said, “That’s the million-dollar question” and “There’s no magic bullet.” So no answers there, either.

I left feeling dejected and resigned. But I awoke the next morning with a realization: Nobody knows anything. No one was able to provide answers to the information I was seeking — all day long — because no one knows. Not high-ranking people, not low-ranking people. Not CEOs, CTOs, CMOs or interns. No one!

Nobody knows anything because we are in a time of extreme transition. That’s not a new or original thought, even for myself. But sometimes you have a moment when a mere notion is made real. You go from knowing it to knowing it. For me, that was this experience. I saw for myself, hands-on and up close, that in times of transition the story cannot be told, because no one knows how it turns out. You have to live it, day by endless day, until you’re on the other side. And even then, you don’t really know for sure that you’ve reached the other side until much later.

Just as you couldn’t tell that the disappearing shoals under your shoes fomented a destructive deluge that would make you question your survival, so too are you unsure, once you’ve grabbed onto a branch and tenderly climbed onto the opposite bank, that you’re truly safe.

That is the unfortunate state of the media today: We’re in the rapids, hanging on for dear life and praying. (Which I would not deem a strategy, exactly.) The media — news, advertising, marketing, TV, movies, print, online, creation, distribution — and those of us who practice it are evolving, and nobody knows what will happen. And I’m not upset about it; I’m ready to join in and try things, experiment and help in the effort of making it up as we go along.

And I don’t think anyone else has a better idea how to navigate these waters, because nobody knows anything.

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Narrative Science and the Future of StoryTelling

kris hammond narrative science

On Friday I had the good fortune to attend the Future of StoryTelling conference. Among the leaders and luminaries in attendance (whose names I will not drop here) was Dr. Kris Hammond, who is the CTO at Narrative Science, which has created an artificial intelligence product called Quill that transforms data into stories (the product generates a story every 28 seconds, per Hammond). I’ve written about Narrative Science before, and I argued in that post that Narrative Science “is not a threat, it’s a tool, and it fills a need.”

Now that I’ve met Dr. Hammond and heard him speak, I’m more a believer than ever that this is the future of journalism — and not just journalism, but all of media, education, healthcare, pharmaceutical, finance, on and on. Most folks at FoST seemed to be open to his message (it’s hard to disagree that translating big data into understandable stories probably is the future of storytelling, or at least part of it). But Hammond did admit that since the Wired story came out in which he was quoted as saying that in 15 years, 95 percent of news will be written by machines, most journos have approached him with pitchforks in hand.

I went in thinking that the two-year-old Narrative Science went hand-in-hand with Patch and Journatic in the automated-and-hyperlocal space, but I now think that Hammond’s goals, separate from these other companies, are grander and potentially more landscape-altering.

I know I sound like a fangurl, but I was truly that impressed with his vision for what his product can be, and what it will mean to the future of journalism. No, it can’t pick up the phone and call a source. It can’t interview a bystander. It can’t write a mood piece…yet. But they’re working on it.

With that, my top 10 quotes of the day from Dr. Hammond:

The first question we ask is not “What’s the data,” it’s “What’s the story?” Our first conversation with anyone doesn’t involve technology. Our first conversation starts, “What do you need to know, who needs to know it and how do they wanted it presented to them?”

Our journalists start with a story and drive back into the data, not drive forward into the data.

We have a machine that will look at a lot and bring it down to a little.

The technology affords a genuinely personal story.

It’s hard, as a business, to crack the nut of local. For example, Patch doesn’t have the data, but they’re the distribution channel. There’s what the technology affords and what the business affords…. We don’t want to be in the publication business.

Meta-journalists’ [his staff is one-third journalists and two-thirds programmers] job is to look at a situation, and map a constellation of possibilities. If we don’t understand it, we pull in domain experts.

The world of big data is a world that’s dying for good analysis. We will always have journalists and data analysts. What we’re doing is, we’re taking a skill set that we have tremendous respect for and expanding it into a whole new world.

The overall effort is to try to humanize the machine, but not to the point where it’s super-creepy. We will decide at some point that there’s data we have that we won’t use.

Bias at scale is a danger.

The government commitment to transparency falls short because only well-trained data journalists can make something of the data. I see our role as making it for everybody…. Let’s go beyond data transparency to insight transparency. It can’t be done at the data level, it can’t be done at the visualization level, it has to be done at the story level.

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Publishers tackle the outdated CMS and the damn DAM

This article in Folio about CMSes and DAMs reads like a primer for magazine-based web publishing. It’s a bit dumbed down for those of us in the industry, who’ve been having this exact conversation since, oh, 2006. But that’s precisely why this quote from Time Inc. CIO Mitch Klaif is so hilarious (and hilariously sad). “Time is currently evaluating CMS platforms that offer ‘create once, publish many’ capabilities, but Klaif notes that it is too early to know if these can meet Time’s multi-channel needs.”

It’s too early to know and the company is evaluating CMSes? Interesting spin. Here’s what’s actually going on: Time Inc. uses outdated technology that was created in 1997. I’ll say that again, in all caps: NINETEEN NINETY-SEVEN. They rely heavily on a CMS that was built in 2002. So in web years, that translates to, what, around 50 or 75 years behind the times? Consider that the company that makes the CMS Time Inc. uses doesn’t even exist anymore.

So it’s more than a little disingenuous to claim that “it’s too early to know.” They know, it’s just that what they know is either, “We don’t have a strategy except to keep maintaining this ridiculously outmoded tech that doesn’t even use languages recognized these days and for which the runway is quickly vanishing under our wheels” or “We’re scrambling to find a solution that won’t leave us in this exact same position five years hence, except no one on our tech team is remotely bold or forward thinking, so we have no clue.”

As for the rest of the article, I certainly agree that a CMS or DAM environment that makes assets “smarter” is desirable…and has yet to be built. Letting publishers “easily find and use relevant content — not only based on the article’s specifics, but also on the asset’s relevance to a particular platform” and allowing “access only to assets for which sufficient rights were secured” are both awesome ideas. But no one in publishing does this well.

I’ll grant that media tech — heck, all of tech — is constantly evolving, and often in unpredictable ways, and getting digital rights from writers and photographers is its own hell. But after all these years, no turnkey solution has yet been built. It simply does not exist, and it likely will not until actual technologists take an interest in what publishing is doing and the particular challenges the industry faces. But they probably won’t, because (have you heard?) the media industry is dying, and it’s unable to monetize itself, let alone create forward-thinking systems.

Apparently at Hearst, “Our plan is to have a system where, no matter where content is created, we’ll be able to store it in such a way that it can be easily used on any platform.” Really, is that your plan? Do you plan to do that? How about less “planning,” less “it’s too early” and more doing, building, iterating, testing, shipping code? The time is now; in fact, the time was years ago.

[Disclosure: I used to work at Time Inc.]

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When incremental change isn’t enough

I’m loving all the logical thinking in this excerpt from The Business Model Innovation Factory by Saul Kaplan. Lots of gems here; he does a great job of clearly identifying and explaining concepts and principles that are plainly true, including “Transformation is hard” and “We need to try more stuff.”

Sometimes tweaks aren’t enough. Sometimes nothing short of reinventing yourself, your organization, or your community is called for. The start of the 21st century is one of those times. If anything is certain about the new millennium it’s the pace of change. New technology relentlessly hurdles into our lives. Ideas and practices travel around the world at Internet speed.

Incremental change may have been enough at the end of an industrial era marked by me-too products and services, process re-engineering, best practices, benchmarks, and continuous improvement. We have built institutions that are far better at share taking than at market making. We have become really good at tweaks.

Most industrial era leaders never had to change their business model. One model worked throughout their entire careers. They could focus on improving their market position and competitiveness by making incremental improvements to the existing model. …Most leaders do what they are comfortable with and know how to do, they strengthen and become even more entrenched in their current business models. They add new products and services to the current model. They deploy technology to strengthen current capabilities. They extend the current business model into new markets. And they try to create favorable laws and go to court to block new business models. These strategies may create value in the short-term but none of these efforts to strengthen existing business models are effective for long in the face of a disruptive competitor that is changing the way value is created, delivered, and captured through an entirely new business model. Disruption is now the norm instead of the exception.

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